15 - 17 June 2009, Jena, Germany

Invited Speakers


Tom Gross 14:00 15:00

Tom_Gross Bauhaus University/Germany
Faculty of Media

Tradition meets Innovations


Abstract. Research from a human-centred computing perspective aims to develop technological concepts, prototypes, and systems based on an understanding of how people interact with and communicate through computing technology. Our research is based on this perspective and departs from an understanding of human, social, and cultural issues in order to make technology useful and usable. The primary focus of attention is thereby on human activity in context. From this perspective we design, develop, and evaluate concepts and systems for working, learning, and social interaction. This talk will combine general thoughts with concrete examples.

Invited Talk 1

Phayung Meesad 11:00 12:00


King Mongkut's Institute of Technology North Bangkok/Thailand
Faculty of Information Technology

Text Mining, Social Network Analysis, and Semantic Web


Abstract. As a huge amount of information available on the Web and the increasingly important role that the Web plays in modern society, Text Mining, Lin Analysis, and Semantic Web become challenge research areas. The talk will cover Text Mining, Link Analysis, and Semantic Web.  We will focus on two main analytical approaches: text mining and link analysis for analyzing web documents and their linkage. Some essential steps and problems when dealing with the textual and graph data will be provides, showing what is possible to achieve employing current methodologies. In the first part, the nature of un-structured and semi-structured data will be discussed. Next, we will discuss about current research on Link Analysis or so called Social Network Analysis. Finally, the Semantic Web applications are discussed.

Invited Talk 2

Ingo Althöfer 11:00 12:00

Althoefer Friedrich Schiller University Jena/Germany
Faculty of Mathematics and Informatics

Tian Yuan - or - The Origin of Heaven: Computer Go on the Jump


Abstract. Abstract. The game of Go is almost as old as heaven. In contrast to Chess, Go computers are still chanceless against top human players. However, there has been tremendous progress in the last five years. Internet communication has helped a lot to make such a huge leap (on board size 19x19: within three years from level about 6-kyu to 1-kyu/1-dan).

In this process central roles were and are taken by

  • the mailing list on computer go.
    URL: http://computer-go.org/pipermail/computer-go/
  • CGOS: a server dedicated only to computer-computer games.
    URL: http://cgos.boardspace.net/
  • KGS: International Go Server.
    URL: http://www.gokgs.com/archives.jsp; http://www.gokgs.com/gameArchives.jsp?user=Zen19
  • Computer Olympiads in Go.
    URL: http://www.grappa.univ-lille3.fr/icga/game.php?id=12
In the talk we describe the development, discuss current highlights, and point out expected problems in the (near) future. Also a comparison with the analogous process in computer chess is given.